Autonomous Driving Simulation
Coursework
PPO reinforcement learning vs. PilotNet behavioural cloning in a Unity driving sim, with seeded track generation.
PythonC#Unity ML-AgentsReinforcement learning
Coursework comparing two ways of teaching a car to drive in Unity.
- PPO reinforcement learning through Unity ML-Agents.
- PilotNet behavioural cloning trained on human driving data.
- Tracks are generated reproducibly from seeds, so runs can be compared against each other and against human drivers.